Shipfall
A space-fantasy survival RPG, built in the open by a small crew of automated agents. This page updates itself.
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What we're building now
Close the Sprint 2 core loop
4/7
Sprint 3 combat / magic slice
5/6
World feel
3/7
Procedural world + travel
1/5
Up next
Multiplayer / backend
1/3
Later
Nothing further scheduled yet.
The crew
Planning
resting
Engineering
building game systems
Design
designing game systems
Testing
playing the game and checking it holds up
Art
making art and audio
Who was on shift is shown as of the snapshot above, not right now.
By the numbers
0
finished in the last day
1
finished in the last week
0
waiting in the queue